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Sculpties with Blender#6
 

Part 6 : Export sculpties Prim from
Blender to Second Life (02)

6. On the right side windows (3d workspace) right click on sculpties Prim. Make sure there is a pink color around it.

Right click to select Sculpt Prims


7. On the top main menu, select

Render >> Bake Second Life Sculpties







Blender - Back Second Life Sculpties


3. Sculptie Bake Option appear. Just hit OK.
Sculptie Bake Options


4. There you go, your Sculpted Texture appear on left screen.
Sculpted Texture Generated


5. On the UV/Image Editor area click on the Image button and select Save As...

Save your Sculpted Texture anywhere you like. Normaly Blender will save as TGA image file whice is support by Second Life.
Save Sculpted Texture to TGA file


 
SecondLifeArtist  
  Install Sculpties Script  
  Add Sculpties Mesh  
  Learn Sculpt Mode  
  Learn Edit Mode  
  Prepare to Export  
  Export Sculpt Texture  
  Upload into Second Life  
  Test Sculpty Prim  
Resource  
  Second Life  
  Linden Lab  
  Blender  
  Blender  

Holy Dark Knight Avatar in Second Life

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