Part 6 :
Export sculpties Prim from
Blender to Second Life (02)
| 6. On the right side windows (3d workspace) right click on sculpties Prim. Make sure there is a pink color around it. |
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| 7. On the top main menu, select Render >> Bake Second Life Sculpties |
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| 3. Sculptie Bake Option appear. Just hit OK. |
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| 4. There you go, your Sculpted Texture appear on left screen. |
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| 5. On the UV/Image Editor area click on the Image button and select Save As... Save your Sculpted Texture anywhere you like. Normaly Blender will save as TGA image file whice is support by Second Life. |
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