Part 4 :
Modify sculpties Prim with
Blender Edit Mode
| After we have shape simple human head with sculpt mode, let's give him some punky hair with Blender edit mode. 1. On the bar in center of your screen (below your 3d workspace) click on the Sculpt Mode and change to Edit Mode. |
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| 2. The small point which connect together perform into prim shape is call "vertex". In edit mode, you are able to move all these vertices freely. When you move vertex your prim shape will change too. This mode is very useful when you need to control some small detail on your sculpties Prim. Create hard-edge or sharp edges is done with Blender Edit Mode very easy. |
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| 3. Press A on keyboard to deselect all vertex.
PS. In Edit Mode, pink vertex mean is vertex which are not select. Yellow means you have vertex selected. 4.Next, click on the cube button in the menu bar below your 3d workspace. (see right picture) This cube icon will make your sculpties Prim not look transparent and easy to work with. |
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| 4. Zoom in with wheel mouse and rotate your screen with middle mouse to view back of the sculpties Prim head. 5. Right click on some vertices to select it, try to give some space between each vertex. We will pull these vertices out and make it look like punk hair style. |
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6. When you ready press S on keyboard and move your mouse away from sculpties Prim. G key - Move vertex around. |
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