Part 3 : Shape your prim with Blender
Sculpt Mode!
| Before we go on sculpt our prim, you need to familiar with the camera view first. Here is your tips. Just play around with it. Middle Mouse - Free View Wheel Mouse - Zoon in/out NumPad 1 - Front View NumPad 3 - Side View NumPad 7 - Top View NumPad 4 - Turn Left NumPad 6 - Turn Right NumPad 2 - Turn Up NumPad 8 - Tuen Down |
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| 1. Press NumPad 1 switch to front view camera. 2. On the bar in center of your screen (below your 3d workspace windows) click on the Object Mode button. 3. Other Mode will show up as you can see in left image. Now select Sculpt Mode. 4. When in Blender sculpt mode, your mouse cursor will change to circle instead. |
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| 5. Hover your mouse cursor over your prim and press N on keyboard. the Sculpt Properties menu will popup inside 3d workspace. See it! This is best tool in Blender to shape Scupted Prim :)) At this point, you can play around with this option by changing your brush type and shape. Try to click on your sculpties Prim to see the effect. |
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| 6. For this tutorial, I will make a very simple human head. I will start by use setting
like this Draw : Brush Shape : Add Size : 25 Strength : 25 Draw on middle of prim to pull a nose shape. PS. Don't forget to change camera view at any angle as you like. PS. When the result is not good you can press Ctrl+Z to undo the process. |
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| 7. Use same setting but click on Sub instead of Add. Sub setting will invert the brush effect. In this case It will push the prim. Use this setting to creat eye socket and mouth. |
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| 8. That's simple enough for human head. Next i will show how to use Edit Mode to modify sculpties Prims. |
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